摘要:随着互联网时代的发展,越来越多的移动应用出现在社会中。近年来,Android操作系统在移动终端设备市场上的占有率越来越高。据调查,现在Android占全球智能手机操作系统市场59% 的份额, 中国市场占有率为76.7%, 成为全球第一大智能手机操作系统。Android是Google基于Linux平台的开源手机操作系统,是第一个为手机移动终端打造的完整和开放的免费移动软件。Android凭借着自身的开放性和灵活性逐渐成为了最热门的移动终端操作系统之一。在手机世界中, Android系统已成为这个移动互联网时代最为理想的手机软件平台。因此,研究和开发Android平台的手机游戏成为一个极具发展空间的领域。7311
本文首先研究了Android连连看手机游戏所要用到的技术及国内外对这个课题进行的研究成果,分析了程序的功能需求和性能要求,然后分析了技术特点及发展趋势等,最后开始对连连看游戏进行设计和实现,在集成开发环境——eclipse上进行Java编写完成了代码开发,设计了游戏的菜单界面、音效动画、时间控制、连通算法等。
最终,本文实现了整个Android连连看游戏的成功运行,测试效果良好,最后也对一些需要改进和还有发展空间的地方进行了描述。
关键词:手机游戏;Android;Java
Design and Implementation of LianLianKan game based on Android
Abstract: With the development of the age of the Internet, more and more mobile applications appear in society. In recent years, the share of the Android operating system on the mobile terminal equipment market is getting higher and higher. According to the survey, Android accounted for 59% of the global smart phone operating system market share, 76.7% market share in China, it has become the world's largest smart phone operating system. Android is a Linux-based open source mobile operating system by Google, it is the first complete and open mobile terminal to create a free mobile software. The Android by virtue of its own openness and flexibility gradually become the most popular mobile operating systems. In the world of mobile phone, the Android system has become the most ideal mobile software platform in the mobile Internet era. Therefore, the research and development of the Android platform mobile games now is a great space area.
The first study in this paper is the Android Connect mobile games to use technology at home and abroad on the subject of research, analysis of the functional requirements and performance requirements of the program, and then analyzes the technical characteristics and development trends, and finally began to design and implement the Lianliankan game ,with the integrated development environment - eclipse written in Java code development, design the game's menu interface, sound animation, time control, connected algorithm and so on.
Ultimately, this paper realized the entire Android Lianliankan successful run of the game, it has a good test result. At the last, I also described the need to improve and the room for development.
Keywords: Mobile Game; Android;Java
目录
摘要 i
Abstract ii
目录 iii
1 绪论 1
1.1 项目背景 1
1.2 系统开发的目的 2
1.3 国内外研究现状与水平 2
1.4 发展趋势 3
1.5 研究内容 4
1.6 框架介绍 4
1.7 本章小结 5
2 开发平台与技术概述 6
2.1 Android技术简介 6