摘要:从小培养学生的安全意识,让他们学会如何保护自己,防患于未然,最大程度的减少安全事故的发生,是当前教育值得关注的问题之一。然而,传统的安全教育方式缺乏趣味性,且实施效果不甚理想。随着教育游戏的不断发展,越来越多的人开始关注和接受教育游戏。游戏与教育的结合,不仅在教育领域中逐渐形成了一种新的知识载体,而且由于其提倡寓教于乐的教学理念,有助于学生在玩游戏的过程中实现对安全教育知识的建构。93094
基于中小学生的安全问题,对安全教育游戏的设计和开发进行研究。首先,研究了教育游戏的背景、意义、以及国内外的研究现状。其次,介绍教育游戏及它的特征、分类、开发工具。再次,分析当前教育游戏存在的一些问题。接着,对国内两个比较权威的安全教育游戏《交通安全棋》和《地震脱险》进行案例分析,指出游戏设计中哪些地方体现出建构主义理论、沉浸理论、需求层次理论、多元智能理论、游戏化学习理论等教育理论。最后,根据这些教育理论,抓住中小学生思维、感知、注意和记忆特征,进一步提出符合中小学生特征的安全教育游戏设计和开发的建议。
毕业论文关键词:教育游戏,安全教育,案例研究
Abstract:Since the childhood to cultivate the students' safety consciousness, let them learn how to protect themselves, nip in the bud, the greatest degree of reducing the occurrence of safety accidents, is one of the current education issues worthy of attention。However, traditional way of safety education lack of interest, and the implementation effect is not very ideal。With the continuous development of education game, more and more people begin to pay close attention to and accept education games。Game with the combination of education, not only to promote in the field of education forms a new carrier of knowledge, but also because of its advocates the recreation of teaching philosophy, help students in the process of playing a game for the construction of safe education knowledge。 源F于K优B尔C论V文N网WwW.youeRw.com 原文+QQ752^018766
Based on the safety of primary and middle school students, the design and development of the education games are studied。 First, the background, meaning and research status of education games are studied。 Second, introduce the education game and its features, classifications, and development tools。 Then, analyze the existing problems of the education game。 Then, compares the domestic two authoritative security education game "traffic safety board" and "the earthquake escape" case analysis, pointed out that in what way is this game design reflects the constructivism theory, flow theory, demand hierarchy theory and the theory of multiple intelligences, such as game learning theory education theory。 Finally, according to the theory of education, grasp thinking, perception, attention, and memory characteristic of primary and middle school students, further puts forward in line with the characteristics of primary and middle school students safety education game design and development Suggestions。
Keywords: Education Game, Safety Education, A Case Study
目录
1 绪论 4
1。1 研究背景及意义 4
1。2 研究现状 5
2 教育游戏的概述 6
2。1 教育游戏的定义 6
2。2 教育游戏的特点 6
2。3 教育游戏的分类 7
2。4 教育游戏的开发工具